Jonathan Bacheter
Jonathan Bacheter
Lead / Senior Modeler
ROUJAN, France

Summary

Highly skilled 3D-Artist combining technicality and creativity with an artistic eye on details

The modeling allows me to create complete universes.
Creating visually stunning and surprising images with strong storytelling is what guides me through the creation.
I am intent to work in an endless quest in order to learn and discover new things.
_______________________
| Linkedin |
https://www.linkedin.com/in/jonathan-bacheter/

| Showreel |
https://vimeo.com/1073194975

| IMDB |
https://www.imdb.com/name/nm12377894/

| Modeler | Modeller | CG Generalist | 3D Generalist | 3D Artist | 3D-Artist | Environment | Vehicle | Vehicles | HardSurface | Hard Surface |

Resume PDF

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Skills

Hard Surface ModelingEnvironment ModelingProp ModelingHigh-poly ModelingWeapon ModelingVehicle ModelingCG GeneralistModellerHard SurfaceGeneralistModeler3D Generalis3D ModelingHardSurfaceMel Scripting

Software proficiency

Maya
Maya
ZBrush
ZBrush
Houdini
Houdini
SpeedTree
SpeedTree
Substance 3D Painter
Substance 3D Painter
Nuke
Nuke
Photoshop
Photoshop
Shotgun
Shotgun
R3DS Wrap
R3DS Wrap

Reel

Productions

    • Movie
      Fast X
    • Year
      2023
    • Role
      CG Lead | Modeler | Environment
    • Company
      Outpost VFX
    • Movie
      Thor : Love And Thunder
    • Year
      2022
    • Role
      Modeler
    • Company
      Framestore
    • Movie
      Bob Marley: One Love
    • Year
      2024
    • Role
      Senior Modeler | Environment
    • Company
      Outpost VFX
    • TV Production
      Moon Knight - S.01
    • Year
      2022
    • Role
      Modeler | Environment
    • Company
      Framestore
    • TV Production
      Foundation - S.03
    • Year
      2025
    • Role
      Concept Artist | Asset Artist
    • Company
      Outpost VFX
    • TV Production
      Silo - S.02
    • Year
      2024
    • Role
      Modeler | Environment
    • Company
      Outpost VFX
    • TV Production
      Fallout - S.02
    • Year
      2025
    • Role
      Modeler | Environment
    • Company
      Important Looking Pirates
    • TV Production
      Nautilus - S.01
    • Year
      2024
    • Role
      Senior Modeler | Environment
    • Company
      Outpost VFX
    • TV Production
      Queen Elizabeth and Paddington Bear
    • Year
      2022
    • Role
      Modeler
    • Company
      Framestore
    • TV Production
      The Buccaneers - S.02
    • Year
      2025
    • Role
      Senior Modeler | Vegetation | Environment
    • Company
      Dupe VFX
    • Movie
      Guardians of the Galaxy Vol.3
    • Year
      2023
    • Role
      Previz Modeler
    • Company
      Framestore
    • TV Production
      The Last Of Us - S.01
    • Year
      2023
    • Role
      Previz Modeler
    • Company
      Framestore
    • Movie
      The Little Mermaid
    • Year
      2023
    • Role
      Modeler
    • Company
      Framestore
    • TV Production
      The Acolyte - S.01
    • Year
      2024
    • Role
      Modeler | Environment
    • Company
      Outpost VFX
    • TV Production
      The last Frontier - S.01
    • Year
      2025
    • Role
      Senior Modeler | Environment | Vegetation
    • Company
      Outpost VFX
    • Movie
      Flite
    • Year
      2023
    • Role
      Modeler | Environment
    • Company
      Framestore
    • Commercial / Advertisement
      No Doubt - Sphere Las Vegas
    • Year
      2026
    • Role
      CG Lead
    • Company
      Crafty Apes
    • Commercial / Advertisement
      Lenovo Tech world @ CES
    • Year
      2026
    • Role
      Lead Environment
    • Company
      Crafty Apes
    • Commercial / Advertisement
      Dallas Mavericks Arena Intro 2025-2026
    • Year
      2025
    • Role
      CG Consulting
    • Company
      AzzaProd
    • Commercial / Advertisement
      NBA - Jingle Hoops Regifted
    • Year
      2024
    • Role
      Modeler
    • Company
      Passion Pictures
    • Commercial / Advertisement
      Honda Prelude
    • Year
      2026
    • Role
      TD Environment Artist
    • Company
      Creep Studios
    • TV Production
      Disney Summer Magic Quest
    • Year
      2022
    • Role
      Senior Modeler
    • Company
      OutSourcing
    • Commercial / Advertisement
      On Running
    • Year
      2024
    • Role
      Senior Digital Artist
    • Company
      Black Kite Studios
    • Movie
      Beast
    • Year
      2022
    • Role
      Modeler
    • Company
      Framestore
    • TV Production
      Constellation - S.01
    • Year
      2024
    • Role
      Senior Modeler | Vegetation
    • Company
      Outpost VFX
    • TV Production
      My Dad The Bounty Hunter - S.01
    • Year
      2021
    • Role
      Modeler Environment
    • Company
      Dwarf Animation
    • Commercial / Advertisement
      The Boys - S.05
    • Year
      2026
    • Role
      CG Artist - KeyArt
    • Company
      Territory Studio
    • TV Production
      Iv3rson
    • Year
      2025
    • Role
      CG Artist - KeyArt
    • Company
      Territory Studio
    • TV Production
      The Boys - S.03
    • Year
      2023
    • Role
      Modeler
    • Company
      OutSourcing
    • Movie
      Time's Down - 19th Visual Effect Society Awards Nominee
    • Year
      2020
    • Role
      Co-Director | Lead | Modeler
    • Company
      ArtFX School of Digital Art
    • Mobile Game
      Clash of Clans
    • Year
      2024
    • Role
      Senior Asset Artist
    • Company
      Surface Digital
    • Video Game
      Sniper Ghost Warrior : Contracts 2
    • Year
      2024
    • Role
      Senior Asset Artist
    • Company
      Surface Digital

Experience

  • Lead CG Artist at Crafty Apes
    Remote, FR
    January 2026 - Present

    | Modeling | Texturing | Lookdev | Layout | Environment | Lighting | Rendering |

    Unannounced project - S.01 ( Serie )

    Unannounced project ( Film ) - CG Lead

    Unannounced project ( Film )

    NoDoubt - Las Vegas Sphere ( Live Show Visual ) - Lead CG Artist

    | Software |

    Maya - Houdini - Substance Painter - VRay - ZBrush

  • CG Supervisor at AzzaProd
    Roujan, FR
    January 2026 - January 2026

    | CG Supervisor |

    CG Supervisor at Azza Prod, working primarily on commercial projects

    I oversee the full CG pipeline from project setup to final delivery, ensuring quality, consistency, and efficiency across all shows

    I define and maintain production workflows and pipelines, adapting them to project constraints and timelines

    I am responsible for team organization, artist supervision, and daily production management

    I handle recruitment and team building based on project needs

    I coordinate schedules, priorities, and deliveries to meet both creative and technical expectations

    I supervise all CG aspects of the projects, acting as the main point of decision for technical and artistic matters

    Hands on supervision with a strong focus on problem solving, clarity, and reliable delivery

    | Houdini | Karma | USD | Maya | Substance Painter | Coding | Pipeline | ZBrush | SpeedTree |

  • Lead Environment Artist at Crafty Apes
    France, FR
    October 2025 - November 2025

    | Lead | CG Generalist | Modeling | Texturing | Lookdev | Environment |

    Lenovo Tech world @ CES ( Commercial )

    | Software |

    Maya - Houdini - Substance Painter - VRay

  • Senior CG Generalist at Creep Studios
    France, FR
    December 2025 - December 2025

    | CG Generalist | Texturing | Lookdev | Environment |

    Unannounced Project ( Commercial )

    | Software |

    Houdini - Substance Painter - Karma - USD

  • Senior Build Artist at Important Looking Pirates
    remote, FR
    July 2025 - Present

    | Modeling | Texturing | Lookdev | Environment |

    Fallout S.02 ( Serie )

  • Senior CG Generalist at Dupe VFX
    Remote, FR
    February 2025 - April 2025

    | Modeling | Texturing | Lookdev | Vegetation |

    The Buccaneers S.02 ( Serie )

    | Software |

    Maya - Houdini - Substance Painter - Speedtree

  • Official Judge - TheRookies Awards 2026 at theRookies
    roujan, FR
    March 2026 - Present

    Review and evaluate submissions from emerging artists and students in digital art, animation, and visual effects. Provide professional insight to help recognize outstanding work and support the next generation of talent entering the industry.

  • CG Consulting at AzzaProd
    france, FR
    October 2025 - October 2025

    Provided strategic guidance during the development phase

    Advised on production workflow and assisted with artistic recruitment

    NBA - Dallas Mavericks 2025–2026 Arena Intro Video ( Advertising )

  • Senior Asset / Character Modeler at Territory Studio
    roujan, FR
    June 2025 - July 2025

    | Character | Modeler | Rig | Sculptor |

    Esports World Cup 2025 ( Commercial )

    FIGMA ( Commercial )

    Unannounced Project ( Serie )

    Iv3rson ( Docuseries )

    | Software |

    Maya - ZBrush - Houdini - Substance Painter

  • Senior Modeler at Passion Pictures
    Remote, FR
    October 2024 - November 2024

    | Environment | Modeling |

    NBA - Jingle Hoops ( Commercial )

    | Software |

    Maya - ZBrush - Houdini

  • Senior Modeler | Environment Artist at Outpost VFX
    remote, FR
    April 2024 - November 2025

    | Modeler | Layout | Environment | Texture | Lookdev | TD | Vegetation | Lighting | Concept Art |

    Silo S.02

    Foundation S.03

    Unannounced Project - Film

    Unannounced Project S.01

    Unannounced Project - Film

    - - - - -

    | Software |

    Maya - ZBrush - Houdini - SpeedTree - Substance Painter - R3DS Wrap - Mel - Vex - Python

    - - - - -

    | Modeler | 3D Artist | Environment | Trees | Foliage | Layout | Vegetation | Texture | Lookdev | TD |

  • Lead | Senior Modeler at Outpost VFX
    November 2022 - November 2023

    | CG Lead | Modeler | Environment |

    Fast X ( Film )

    | Modeler | Environment | Texture | Lookdev |

    Bob Marley: One Love ( Film )

    | Modeler | Vegetation |

    Constellation S.01 ( Serie )

    | Modeler | Environment | Texture | Lookdev |

    The Acolyte S.01 ( Serie )

    Nautilus S.01 ( Serie )

    Silo ( Serie )

    - - - - -

    | Software |

    Maya - ZBrush - Houdini - SpeedTree - Substance Painter - R3DS Wrap - Mel - Vex - Python

    - - - - -

    | Modeler | 3D Artist | Environment | Trees | Foliage | Layout | Vegetation | Texture | Lookdev | TD |

  • Teacher - Workshop and Supervision Graduation Projects at ECV - Lille
    Lille, FR
    January 2024 - Present

    I serve as a Modeler consultant, advising on the technical and artistic aspects of each student's final graduation project in the Modeling department for their master's degree. We meticulously review and strategize for each project, addressing goals collaboratively. Also, if specific tools are required, discussions are started with the R&D/pipeline department for their development.

    I'm teaching and preparing the fourth year for their films. Developing their Modeling Skills.

    My goal is to prepare the students for the industry. Giving them all the tools needed.

  • Modeler at Framestore
    April 2021 - August 2022

    | Modeler |

    Thor : Love and Thunder ( Film )

    The Little Mermaid ( Film )

    Beast ( Film )

    Queen Elizabeth and Paddington Bear ( ShortFilm ) ( Won the Best Memorable Moment of 2023 - BAFTA Awards )

    Flite ( Animated ShortFilm - Unreal Engine )

    | Modeler | Environment |

    Moon Knight S.01 ( Serie )

    | Previz | Modeler | Environment |

    The Last Of Us S.01 ( Serie - Unreal Engine )

    Guardians of the Galaxy vol.3 ( Film )

    - - - - -

    | Software |

    Maya - ZBrush - Houdini - SpeedTree - Photoshop

    - - - - -

    | Modeler | 3D Artist | Environment | HardSurface | Vehicle | Weapon | Foliage | VFX | CG | Vegetation |

  • Speaker at Heroes International Film Festival
    Rome, IT
    December 2024 - December 2024

    Invited speaker at Heroes Film Festival Rome, delivering an industry-focused masterclass on the evolving role of 3D artists in modern filmmaking.

    Explored the diverse landscape of 3D artistry across the production pipeline, from pre-production to post-production, covering both visible and invisible CGI applications. Shared insights on career opportunities and industry segments, highlighting how 3D artists contribute to storytelling through various techniques - from obvious visual effects to subtle, invisible enhancements that seamlessly integrate into films.

    | Speaker | Guest Speaker | English | Communication | Masterclass |

  • Senior Digital Artist | Modeler at Black Kite Studios
    Roujan, FR
    December 2023 - December 2023

    | Modeler | Texturing | Lookdev |

    On Running ( Advertising )

    - - - - -

    | Software |

    Maya - Houdini - Substance Painter - Arnold - Mel - Vex - Python

    - - - - -

    Commercial Advertising

  • Head of Modeling at Lifeform
    April 2021 - October 2023

    I was the Modeling Director for the Lifeform project.

    Lifeform's vision is to make it possible to bring the next billion users to join the web3 revolution.

    I had to ensure all delivered pieces maintained the group’s rigorous technical standards and assisted with the creative vision by directing the artists' work, technical skills, organization and communication.

    I had to manage the team and assign tasks/bids.

    I was still close to the lead, keeping the discussion open to improve our workflow.

    I brought my modeling skills to teach them if it was needed at some point. Helped the team solve the modeling issues according to the project constraints.

    BinanceLabs support our Lifeform project.

    https://lifeform.cc/

    https://www.binance.com/en/blog/ecosystem/binance-labs-leads-a-funding-round-for-lifeform-to-support-web3-digital-citizenship-734476354445105250

  • Senior Asset Artist at Digital Surface
    Roujan, FR
    January 2024 - Present

    Clash of Clans ( Mobile Game Assets )

    Sniper Ghost Warrior : Contracts 2 ( Video Game )

  • Modeler at Dwarf Animation
    Montpellier, FR
    December 2020 - March 2021

    | Modeler |

    My Dad the Bounty Hunter S.01 ( Animated Serie )

    I worked in the Environment team under Carlos Perona's Supervision.

    - - - - -

    | Software |

    Maya

    - - - - -

    | Modeler | 3D Artist | Environment | HardSurface |

  • Modeler | Asset Builder at Rocket Science VFX
    September 2022 - November 2022

    | Modeler | Texture | Lookdev | Surfacing |

    The Boys S.03 ( Serie )

    - - - - -

    | Software |

    Maya - ZBrush - Substance Painter - Mari

  • Modeler at Duncan Studio
    February 2021 - April 2021

    | Modeler | Texturing | Surfacing | Lookdev |

    Cancelled Project

    I modeled, Textured and made the Lookdev of 8 stylized vehicles for an Animation project.

    - - - - -

    | Software |

    Maya - Substance Painter - Photoshop

    - - - - -

    | Modeler | Modeling | HardSurface | Vehicle |

  • Modeler at Emersya
    Montpellier, France
    May 2019 - July 2019

    | Modeler Hard Surface | Texture Artist | Lighting | Look development |

    I Modeled ( Modeling and Retopology from 3D CAD ) and Textured photoreal props with Blender and Gimp software in collaboration with the team. I brought my technical approach, knowledge, and abilities to solve creative problems using simple and efficient techniques to the team.

    I built complex Hard Surface models.

    Then I had to light and do the look development to be the most photorealistic of possible.

    - - - - -

    | Software |

    Blender - Gimp - Inkscape

    - - - - -

    3D Artist | CG Generalist | Environment Artist | Modeler ( Modeller ) | HardSurface ( Hard Surface ) | Texture Artist

  • Cooperative Partner at Fox Renderfarm
    Freelance, France
    July 2022 - August 2023

  • Salesperson at Flash Informatique
    Beziers, France
    September 2012 - January 2014

    | Lead | Salesperson | Management | Communication | Attentive |

    I had to sell computers and informatics items principally.

    Communication was essential.

    I should be an excellent listener to give good advice.

    During this experience, I had to lead 3 persons.

  • Funeral Bearer at Empleo Interim
    Beziers, France
    May 2012 - September 2012

    | Responsive | Communication | Teamworking |

  • Home Health Assistant at Vivacite
    Beziers, France
    June 2009 - April 2012

    | Lead | Manager | Communication | Teamworking | Responsive | Attentive |

    Home Health Aide for disabilities persons

    The stakes were very high in terms of life and death, so it was a lot of responsibility.

    I had to be observant and patient, and a good listener.

    The teamwork and the communication were essentials.

    I had to manage the team following the needs of the patients to create activities and care and also the meetings the other professionals care